ICanvas.StretchDrawZ
ICanvas
procedure StretchDrawZ(Left, Top, Right, Bottom: Integer; Const Image: IPicture; Z: Integer);
Type Library
TeeChartx
Description
Call StretchDrawZ to draw an image on the canvas so that it fits into the specified rectangle with Z offset. StretchDraw calls the Draw method of the image. The image object determines how it will fit into the rectangle. This may involve changing magnification and/or aspect ratio.
To render the image in its natural size, use the Draw method, instead.
Images can be bitmaps, icons, or metafiles. If it is a IBitmap object, the bitmap is rendered using the value of CopyMode.