Returns the smallest bounding rectangle containing the four corners of the "R" rectangle after calculating their 3D position.
public Rectangle RectFromRectZ(Rectangle r,
Int32 z)

Remarks


Returns the smallest bounding rectangle containing the four corners of the "R" rectangle after calculating their 3D position.
It is mainly used to apply transparency to 3D rotated rectangles.

See Also

Graphics3D Class | Graphics3D Members | Steema.TeeChart.Drawing Namespace