Custom3DPalette overview

Constructors

 ConstructorOverloaded

Public Events

 GetValueColorOccurs each time a Surface's polygon is displayed. Using this event, specific Colors can be assigned to individual Surface polygons.

Public Methods

 AddPaletteAdd Color to Palette list
 ClearPaletteDeletes all Palette information.
 GalleryChanged3D
 LegendStringReturns LegendString for LegendIndexth item.
 PrepareForGallery
 SetSubGallery
 ValueColorReturns the colour of the index point.

Public Properties

 BlueFactorDefines the alpha value for the Blue of the ARGB component.
 BrushDefines the Brush to fill the Surface polygons.
 EndColorDetermines the last Range palette color.
 GreenFactorDefines the alpha value for the Green of the ARGB component.
 LegendEvery
 MidColorDetermines the middle Range palette color.
 PaletteAccess the Color Palette list
 PaletteMinThe starting value used to calculate the color palette when UsePaletteMin is true.
 PaletteRangeDefines the range of colour in the default color Palette.
 PaletteStepThe interval amount between palette Colors.
 PaletteStepsSets the number of entries in the default color Palette.
 PaletteStyleSelects Pale or Strong colour palette.
 PenDefines the Pen to draw the Surface polygons.
 RedFactorDefines the alpha value for the Red of the ARGB component.
 StartColorSets 1 of 3 Colors used to create the palette to fill the Surface polygons.
 UseColorRangeSets gradient color palette to fill Surface polygons.
 UsePaletteSets multi-color palette to fill Surface polygons.
 UsePaletteMinSet to True to force the color palette to start at UsePaletteMin property value.

See Also

Custom3DPalette Class | Steema.TeeChart.Styles Namespace