TTeeCanvas3D.GetCirclePoints
 
 
 

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TTeeCanvas3D.GetCirclePoints
TTeeCanvas3D

procedure GetCirclePoints(Var P: TCirclePoints; X1, Y1, X2, Y2, Z: Integer); overload;

Unit
TeCanvas

Description
Returns in P array the points that represent a polygon to display a circle or ellipse.

X1,Y1,X2 and Y2 coordinates define the rectangle that contains the ellipse.
The Z coordinate determines the depth position.




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