TTeeCanvas3D.GetCirclePoints
TTeeCanvas3D
procedure GetCirclePoints(Var P: TCirclePoints; X1, Y1, X2, Y2, Z: Integer); overload;
Unit
TeCanvas
Description
Returns in P array the points that represent a polygon to display a circle or ellipse.
X1,Y1,X2 and Y2 coordinates define the rectangle that contains the ellipse.
The Z coordinate determines the depth position.