TWorldSeries
Hierarchy Properties Methods Events
Unit
TeeWorldSeries
Description
TWorldSeries automatically loads and creates shape objects from internal binary resources that configure maps like World, America, Europe, etc.
The Map property defines which map to load at startup.
Shape format details aren't persisted at design-time for performance reasons.
Each shape (world country, USA state, etc) has Text and Z value (that determines the polygon color) properties.