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VCLTee.OpenGL2 issues...

Posted: Wed Nov 02, 2022 1:22 pm
by 16493447
I attempted to add the component and use it for the chart's canvas. Upon compile, I get about 500 errors like the ones attached. Am I missing an include or something?

Thanks,

John

Re: VCLTee.OpenGL2 issues...

Posted: Wed Nov 02, 2022 1:59 pm
by yeray
Hello John,

Have you tried dropping a TTeeOpenGL component into the form? When I do this in a C++Builder project, the #include "VCLTee.TeeOpenGL.hpp" is automatically added to the .h in the active unit. This VCLTee.TeeOpenGL.hpp unit includes VCLTee.TeeGLCanvas.hpp unit, which includes VCLTee.OpenGL2.hpp.

Re: VCLTee.OpenGL2 issues...

Posted: Fri Nov 04, 2022 3:43 pm
by 16493447
Hello Yerah,

Yes, there is a component on the page already. I set the component's Chart property to the TChart in use and the TChart's drawing setting to 3D OpenGL also.

John

Re: VCLTee.OpenGL2 issues...

Posted: Fri Nov 04, 2022 3:57 pm
by 16493447
Here are my includes:
Includes.PNG
Includes.PNG (68.77 KiB) Viewed 3879 times
John

Re: VCLTee.OpenGL2 issues...

Posted: Tue Nov 08, 2022 7:17 am
by yeray
Hello John,

Have you tried it in a new simple project?